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Ahhh.....Freedom is nice. (OU RMT)
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#1 (permalink) |
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Shy Guy
![]() Join Date: Oct 2008
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Urgh....after about a month of being grounded I can finally get online through the computer again. So naturally I'm back on Shoddy too and I've been waiting to try out some ideas I thought of. Here's my latest team for you guys to rate and stuff. :P
------------------------------------------------------------------------------------------------------------- ![]() ![]() ![]() ![]() ![]() ![]() --------------------------------------------------------------------------------------------------------------- ![]() Ability: Clear Body EVs: 252 HP/252 Atk/4 Def Adamant nature (+Atk, -SAtk)
Metagross: Not really the best match up since I don't have Earthquake or a Shuca Berry in case he does. I usually switch to Rotom to be safe. Azelf: Bullet punch is a 3HKO and SR is a safe set up. Nothing that Azelf can really do to stop me. Infernape: Stealth rock up then Earthquake --> Bullet punch. Jirachi: Switch to Flygon to take the Scarf/band/etc. Aerodactyl: Haven't faced one lately but I'd Bullet Punch turn 1 expecting a Taunt and Bullet punch again getting it out of the way. Swampert: SR then go straight to Latias to scare it away. Bronzong: Haven't seen one since Pre-Platinum actually. But a safe set up. Tyranitar: Bullet punch since lead T-tar's usually don't carry Earthquake (From what I've seen). Hippowdon: Stealth Rock is easy since I already outspeed it. Then I just switch to Latias expecting Earthquake. Heatran: A quick Stealth Rock then a nice Latias switch. The EVs give me Bulk of the physical variety and Max attack. The nickname Megatron comes from the epic guy from Transformers. --- ![]() Ability: Levitate EVs: 148 HP/252 Spd/108 SAtk Timid nature (+Spd, -Atk)
--- ![]() Ability: Technician EVs: 200 HP/252 Atk/56 SDef Adamant nature (+Atk, -SAtk)
--- ![]() Ability: Levitate EVs: 252 Atk/200 Spd/56 SAtk Naughty nature (+Atk, -SDef)
--- ![]() Ability: Flash Fire EVs: 4 HP/252 Spd/252 SAtk Timid nature (+Spd, -SDef)
--- ![]() Ability: Levitate EVs: 252 HP/188 Spd/68 Def Timid nature (+Spd, -Atk)
---
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![]() Last edited by -Aura-; 03-30-2009 at 06:23 AM. |
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#2 (permalink) |
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Shy Guy
![]() Join Date: Oct 2008
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Team Strength/Weakness Chart ![]() Threat list Azelf: Metagross handles all leads and those are really the only Azelfs these days. Breloom: Nothing really. Celebi: Scizor loves killing these things. Dugtrio: Rotom resists everything is throws at him but its Dark moves and can even switch out safely. Electivire: Flygon resists everything but Cross Chop and HP Ice/Ice Punch so its a pretty safe switch in. Empoleon: Flygon is built to revenge kill this monster. Flygon: Nothing really. Gengar: Scizor is bulky enough to take any hit it can dish out and threaten back with Bullet Punch/Pursuit. Gliscor: Latias OHKO's the guy with Draco Meteor or Surf and has no problem switching in on EQ. Gyarados: Rotom walls Gyarados indefinetly. Heatran: Nothing but Heatran but he fears Earth power. Heracross: Rotom but its scared of Night Slash. Infernape: Latias isn't the best counter since Modest versions don't outspeed it but Infernape's HP Ice barely does anything. Jirachi: Flygon takes any scarf and threatens with Earthquake. Kingdra: Nothing. Latias: Scizor can scare it away. Lucario: Rotom is built to beat all Adamant versions, Jolly versions barely hurt anyway since they all run Ice punch. Machamp: Latias can come in on a Fighting hit and hit back with Draco Metoer before he can do anything, but since Latias isn't really bulky it's kinda an iffy strategy. Magnezone: Flygon stops those Scarf versions completely. Mamoswine: Scizor hits it hard with super-effective BPs and Rotom resists everything he has but Ice Shard (Which doesn't do much) and Stone Edge. Metagross: Rotom stops everything one could throw at him. Ninjask: Metagross really tricks up Ninjask leads. Porygon-Z: Haven't seen a Porygon-Z in forever so I'm going to assume Scizor. Rhyperior: Nothing. Rotom-A: Latias can switch in on Thunderbolt or Overheat/Hydro Pump/Leaf Storm and OHKO with Draco Meteor. Salamence: Unless you're running Porygon2, Salamence is always a problem. Scizor: Heatran is one of Scizor's best counters. Snorlax: Scizor. Starmie: Nothing really. Suicune: Latias loves crippling this guy on the CM. Togekiss: Rotom walls Air Slash and Aura sphere and only fears T-Wave. Tyranitar: Scizor can switch in somewhat safely then U-turn to scout. Weavile: Scizor OHKO's it with Bullet punch. Yanmega: Rotom resists Bug Buzz, Air slash and HP Ground and hits back with Overheat. Zapdos: Rotom walls HP Ice versions. While Latias demolishes HP Grass + Heat wave variants. Blissey: Latias loves luring it in just to cripple it. Bronzong: Rotom stops most variants cold. Cradily: Scizor hurts it pretty well from what I can theorize, but Stockpile versions are a •••••. Cresselia: Scizor gives a choice, if it switchs it dies, if it stays init dies. Crobat: Rotom is a very capable counter. Donphan: Rotom can hit it with HP Ice, but thats about it. Drapion: Scizor resists its STAB Crunch and can hit with Superpower and Flygon can switch in on the Earhtquake to break it with it's own EQ. Dusknoir: Heatran eats Will-o-wisp and can hit back hard with STAB Flamethrower. Forretress: Rotom resists everything this thing has and OHKO's back with Overheat. Hariyama: Latias can switch in fairly safe as long as it dodges Ice punchs. Hippowdon: Latias has no trouble with this guy. Ludicolo: No one here likes fighting this guy. Mesprit: To tell you the truth, I have never fought a Mesprit before so I have no idea what its capable of. But judging from its Smogon analysis Scizor can beat it easy. Milotic: Latias can CM up on it. Miltank: Scizor resists it's Body Slam and can hit with Superpower but has to watch out for paralysis. Porygon2: Don't have much in the way of counters besides Scizor but Porygon2 will usually leave a nice little status on him. Regirock: Scizor resists toxic and is neutral to both Stone edge, Hammer Arm and earthquake and Scizor's defenses plus Regirock's 100 base attack and the fact that Scizor has Bullet punch makes it a sound counter. Registeel: Flygon as long as it dodges Ice punch. Shaymin: Heatran is the ultimate Shaymin check. Shuckle: Heatran stops it cold. Unless it predicts a Sub.... >.> Skarmory: Rotom is one of best Skarm counters in the game I think. Slaking: God this thing is scary. Explode on it. Immediately. Slowbro: Rotom handles him, sorta. Spiritomb: Heatran walls non HP Fighting varients. Swampert: Latias can easily switch in (Needs to avoid those Ice Beams though) and OHKO with Draco Meteor. Tentacruel: Rotom shuts this guy down, completely. Umbreon: Scizor forces this guy to switch or die. Vaporeon: Protect Wish can Vap can outstall me completely, except Latias. Walrein: Scizor can stop it's Toxic and threaten with Superpowah. Weezing: Heatran is the best Weezing counter in the game.
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#3 (permalink) |
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dr00 used Water Gun!
![]() Join Date: Jun 2008
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where do you get the chaaaaaaaaaart D:
and i just saw the thread title and thought "OMG SPAMMERS IN MY BATTLE FORUM?!" lulz. it's been a while since we've gotten an RMT your team is really perfect though. i can't find many flaws and i love the uncommon movesets. especially banded scizor and subtran first, you have no rapid spinner, OR a way to prevent rocks from being put down. if rotom-h ties your team together, they don't really accomodate him very well for this reason. also, the standard spread for latias is so it can survive attacks from palkia (with soul dew) and KO back. i'd suggest coming up with a different spread. also, what speed does flygon get to with 200 speed EVs? what does he outspeed that he couldn't with 176 and are you not worried about a +1 mence? and be careful with U-turning. you probably know this, but U-turning to a choice item user locks them into U-turn again that turn. |
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#4 (permalink) | ||
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Shy Guy
![]() Join Date: Oct 2008
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MS Paint, but it took me like half an hour to figure out how to only print 1 part of it. >.>
And as for Latias, are you sure you didn't mix up the EVs with the Ubers CM set? 204 SpA gives it enough power to OHKO Palkia with Soul Dew, not 108.
And the U-turn glitch is fixed, which is why the Flygon/Scizor combo is so good right now.
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#5 (permalink) | |||
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dr00 used Water Gun!
![]() Join Date: Jun 2008
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you totally missed my point. your team has no way to get rid of stealth rock, plus you don't have a sure-fire way of preventing the opponent from setting them up. as a result, you can be almost guaranteed rotom-h is taking 25% every time he switches in. your rotom does do all of those things that you mentioned and really help your team, but, since you aren't accomodating for its SR weakness, your team doesn't accomodate him.
if it doesn't do this on shoddy, then it IS glitched. |
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#6 (permalink) | |
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Shy Guy
![]() Join Date: Oct 2008
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Carefully choosing my switches it the best solution since I don't think a RSer will really fit here and besides, since no one in my team is SR weak, its not really a problem unless rotom is switching into an attack that it doesn't necessarily resist it where it'd lose a huge chunk of health. Not really much I could do about that I guess. :/ Serious? Hmm, next time I get on Shoddy I'll ask a mod why they changed it.
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#7 (permalink) |
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Wife of Wario
![]() Join Date: Mar 2008
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That is a nice team Aura. Can't believe people are already finding good strategies with the platinum pokemon/move sets
But to answer droo's question, that chart looks 100% exactly like marriland's chart =/ When you go to his site and you select D/P Team Builder |
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#8 (permalink) | |||
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dr00 used Water Gun!
![]() Join Date: Jun 2008
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also i missed this earlier, he doesn't have stab with thunderbolt. unless overheat is THAT necessary for your team, i'd actually suggest the washing machine. hydro pump doesn't require constant switching (another reason rotom-h doesn't really help in your team) and it can still learn WoW aaaaaaaand no SR weakness.
let me know what they say though. if they changed this in platinum, i'd be very happy.
and platinum strategies have been out since the game released in japan. i really hope they do a patch to allow rotom and shaymin formes to be usable on wifi (and giratina as well) |
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#9 (permalink) | |
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Shy Guy
![]() Join Date: Oct 2008
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Oh I thought you knew about Marriland's Team builder thing, I just thought you didn't know how to save it.
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#10 (permalink) | ||
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dr00 used Water Gun!
![]() Join Date: Jun 2008
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anyway, only rotom-h can have overheat. once you chance forms it loses the move. but that also means whenever you have overheat, you have STAB.
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#11 (permalink) |
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Shy Guy
![]() Join Date: Oct 2008
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No, Rotom-A is Rotom-Appliance which is any one of Rotom's forms. Each of Rotom's forms don't get STAB on their signature moves cause their all Ghost/Electric. Nope, the mods are afk half the time and the rest of the people have clue.
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#12 (permalink) | |
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dr00 used Water Gun!
![]() Join Date: Jun 2008
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if that's the case, then rotom-h isn't weak to SR and it doesn't matter anyway ;_____;
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