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Ahhh.....Freedom is nice. (OU RMT)
Old 03-20-2009, 06:21 PM   #1 (permalink)
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Urgh....after about a month of being grounded I can finally get online through the computer again. So naturally I'm back on Shoddy too and I've been waiting to try out some ideas I thought of. Here's my latest team for you guys to rate and stuff. :P


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Megatron (Metagross) @ Occa Berry
Ability: Clear Body
EVs: 252 HP/252 Atk/4 Def
Adamant nature (+Atk, -SAtk)
  • Bullet Punch : To finish off Sashers and destroy Ninjasks.
  • Earthquake : To stop Fire types.
  • Stealth Rock : What team doesn't have SR?
  • Explosion : To bring the match total to 5-5 and mess up their team a little.
You know, I used to think this lead would be terrible since all it could do against Infernapes, Heatrans and Swamperts is Explode or switch but now that I started using it, I realized it kicks ass. It is easily one of the best leads I've used to date. Allow me to explain. With Metagross's bulk and power allows it to set up rocks safely, then the next turn while the opponent tries to attack, I hit him hard with a Max power Meteor Mash sending him down to 1 HP or at least near enough to die to a Bullet Punch. Explosion is the icing on the cake against Bulky opponents and can beat a key component of their team. Below is a list of leads and how well I do against them.

Metagross: Not really the best match up since I don't have Earthquake or a Shuca Berry in case he does. I usually switch to Rotom to be safe.
Azelf: Bullet punch is a 3HKO and SR is a safe set up. Nothing that Azelf can really do to stop me.
Infernape: Stealth rock up then Earthquake --> Bullet punch.
Jirachi: Switch to Flygon to take the Scarf/band/etc.
Aerodactyl: Haven't faced one lately but I'd Bullet Punch turn 1 expecting a Taunt and Bullet punch again getting it out of the way.
Swampert: SR then go straight to Latias to scare it away.
Bronzong: Haven't seen one since Pre-Platinum actually. But a safe set up.
Tyranitar: Bullet punch since lead T-tar's usually don't carry Earthquake (From what I've seen).
Hippowdon: Stealth Rock is easy since I already outspeed it. Then I just switch to Latias expecting Earthquake.
Heatran: A quick Stealth Rock then a nice Latias switch.

The EVs give me Bulk of the physical variety and Max attack. The nickname Megatron comes from the epic guy from Transformers.
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NewNew (Latias) (F) @ Leftovers
Ability: Levitate
EVs: 148 HP/252 Spd/108 SAtk
Timid nature (+Spd, -Atk)
  • Recover : To heal off some damage I take while CMing.
  • Calm Mind : To set up on those
  • Refresh : Because if you can heal status, why not do it?
  • Dragon Pulse : For normal STAB.
This thing is my late game cleaner and it really works wonders after steels are taken out by the rest of my team. It can CM on a lot of pokemon that give my team trouble like Suicune and Blissey and then be able to pull off a sweep with Dragon Pulse. Refresh and Recover also give her more bulk and the ability to take status for the team and heal them off. EVs give me enough speed to outspeed Infernape and enough HP to survive 4 Seismic Tosses from Blissey. and shes named NewNew cause she reminds me of the girl off of ATL. IDK why.
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Bulletproof (Scizor) (M) @ Choice Band
Ability: Technician
EVs: 200 HP/252 Atk/56 SDef
Adamant nature (+Atk, -SAtk)
  • Bullet Punch
  • U-turn
  • Pursuit
  • Superpower
The addition of Bullet Punch to this thing's movepool is a Godsend, especially to the Banded Scizors. Flygon and Scizor work extremely well together especially now and they've been my offensive core for every team I've used in forever. Flygon resists fire while Scizor resists ice, they can U-turn to each other and do massive damage at the same time. Bullet Punch is here because Priorty + CB + Technician activated + STAB = Hard to stop, Superpower stops whatever stands in the way of my Bullet punch and Pursuit KO's those fleeing Azelf and Gengar expecting Bullet punch. The EV's make me bulky enough to take out and Gengar and out special attackers while maximizing my attack. He's named Bulletproof cause I kinda wanted a semi-ironic name for it.
---
Garchomp (Flygon) (M) @ Choice Scarf
Ability: Levitate
EVs: 252 Atk/200 Spd/56 SAtk
Naughty nature (+Atk, -SDef)
  • Outrage : For more power.
  • Earthquake : STAB and for coverage.
  • U-turn : For switching to Scizor and scouting.
  • Fire Blast : Rounds out coverage.
Flygon is the new Garchomp, minus SD and a Base 130 Attack. It makes a great revenge killer with all it's resistances, most notably a Stealth Rock resist so it has no problems switching in. I used to think that was all he had going for him but he actually gets the job done. Earthquake and Outrage are my main STAB's here, Fire Blast is for Skarmory and Bronzong, while U-turn gives me a chance to scout my opponent's moves. U-turn can put a dent in Celebi too and the 200 Spe EVs let me outspeed standard Sub peyata Empoleon after an agility by one point. He's named Garchomp because while he didn't take over Garchomp old role exactly, he's still a beast.
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Vulcan (Heatran) (M) @ Leftovers
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -SDef)
  • Earth Power : Coverage and to stop Heatrans.
  • Flamethrower : Stab of course.
  • Substitute : Highlight of the set.
  • Toxic : To hit things uneffected by Flamethrower.
Subtran was another set I thought would never work but apparently everyone expects the more popular scarftran sets so thats what I aim for. I play it just like a Scarftran, sending in after one of my pokemon is dead (Can't send it in on a resist cause then leftovers will activate) so they think its scarfed and they switch giving me a chance to Sub up. No pokemon besides Heatran likes Flamethrower + Toxic and he gets hit hard by Earth Power, not to mention this guy eats Will-o-wisps which offensive teams hate. It also covers my fire weakness better than Flygon and Latias.
---
GhostBuster (Rotom-w) @ Leftovers
Ability: Levitate
EVs: 252 HP/188 Spd/68 Def
Timid nature (+Spd, -Atk)
  • Hydro Pump : Just for using my signature move.
  • Thunderbolt : For STAB.
  • Will-o-wisp : To stop T-tar.
  • Shadow Ball : STAB.
I needed a good SD Lucario check (The things have been messing me up lately) so I tried this guy. He resists Fighting and Normal and is only hurt by Crunch which isn't a problem since this guy outspeeds Standard SD Lucario by 1 point. Will-o-wisp gives me the power to stop 2 of Latias's best counters and give her more of a chance to sweep. The guy also stops some other pokemon from tearing me up and pose a threat at the same time. He covers my Fighting weakness which I desperately needed and really pulls the team together.
---
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Old 03-20-2009, 06:22 PM   #2 (permalink)
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Team Strength/Weakness Chart



Threat list

Azelf: Metagross handles all leads and those are really the only Azelfs these days.

Breloom: Nothing really.

Celebi: Scizor loves killing these things.

Dugtrio: Rotom resists everything is throws at him but its Dark moves and can even switch out safely.

Electivire: Flygon resists everything but Cross Chop and HP Ice/Ice Punch so its a pretty safe switch in.

Empoleon: Flygon is built to revenge kill this monster.

Flygon: Nothing really.

Gengar: Scizor is bulky enough to take any hit it can dish out and threaten back with Bullet Punch/Pursuit.

Gliscor: Latias OHKO's the guy with Draco Meteor or Surf and has no problem switching in on EQ.

Gyarados: Rotom walls Gyarados indefinetly.

Heatran: Nothing but Heatran but he fears Earth power.

Heracross: Rotom but its scared of Night Slash.

Infernape: Latias isn't the best counter since Modest versions don't outspeed it but Infernape's HP Ice barely does anything.

Jirachi: Flygon takes any scarf and threatens with Earthquake.

Kingdra: Nothing.

Latias: Scizor can scare it away.

Lucario: Rotom is built to beat all Adamant versions, Jolly versions barely hurt anyway since they all run Ice punch.

Machamp: Latias can come in on a Fighting hit and hit back with Draco Metoer before he can do anything, but since Latias isn't really bulky it's kinda an iffy strategy.

Magnezone: Flygon stops those Scarf versions completely.

Mamoswine: Scizor hits it hard with super-effective BPs and Rotom resists everything he has but Ice Shard (Which doesn't do much) and Stone Edge.

Metagross: Rotom stops everything one could throw at him.

Ninjask: Metagross really tricks up Ninjask leads.

Porygon-Z: Haven't seen a Porygon-Z in forever so I'm going to assume Scizor.

Rhyperior: Nothing.

Rotom-A: Latias can switch in on Thunderbolt or Overheat/Hydro Pump/Leaf Storm and OHKO with Draco Meteor.

Salamence: Unless you're running Porygon2, Salamence is always a problem.

Scizor: Heatran is one of Scizor's best counters.

Snorlax: Scizor.

Starmie: Nothing really.

Suicune: Latias loves crippling this guy on the CM.

Togekiss: Rotom walls Air Slash and Aura sphere and only fears T-Wave.

Tyranitar: Scizor can switch in somewhat safely then U-turn to scout.

Weavile: Scizor OHKO's it with Bullet punch.

Yanmega: Rotom resists Bug Buzz, Air slash and HP Ground and hits back with Overheat.

Zapdos: Rotom walls HP Ice versions. While Latias demolishes HP Grass + Heat wave variants.

Blissey: Latias loves luring it in just to cripple it.

Bronzong: Rotom stops most variants cold.

Cradily: Scizor hurts it pretty well from what I can theorize, but Stockpile versions are a •••••.

Cresselia: Scizor gives a choice, if it switchs it dies, if it stays init dies.

Crobat: Rotom is a very capable counter.

Donphan: Rotom can hit it with HP Ice, but thats about it.

Drapion: Scizor resists its STAB Crunch and can hit with Superpower and Flygon can switch in on the Earhtquake to break it with it's own EQ.

Dusknoir: Heatran eats Will-o-wisp and can hit back hard with STAB Flamethrower.

Forretress: Rotom resists everything this thing has and OHKO's back with Overheat.

Hariyama: Latias can switch in fairly safe as long as it dodges Ice punchs.

Hippowdon: Latias has no trouble with this guy.

Ludicolo: No one here likes fighting this guy.

Mesprit: To tell you the truth, I have never fought a Mesprit before so I have no idea what its capable of. But judging from its Smogon analysis Scizor can beat it easy.

Milotic: Latias can CM up on it.

Miltank: Scizor resists it's Body Slam and can hit with Superpower but has to watch out for paralysis.

Porygon2: Don't have much in the way of counters besides Scizor but Porygon2 will usually leave a nice little status on him.

Regirock: Scizor resists toxic and is neutral to both Stone edge, Hammer Arm and earthquake and Scizor's defenses plus Regirock's 100 base attack and the fact that Scizor has Bullet punch makes it a sound counter.

Registeel: Flygon as long as it dodges Ice punch.

Shaymin: Heatran is the ultimate Shaymin check.

Shuckle: Heatran stops it cold. Unless it predicts a Sub.... >.>

Skarmory: Rotom is one of best Skarm counters in the game I think.

Slaking: God this thing is scary. Explode on it. Immediately.

Slowbro: Rotom handles him, sorta.

Spiritomb: Heatran walls non HP Fighting varients.

Swampert: Latias can easily switch in (Needs to avoid those Ice Beams though) and OHKO with Draco Meteor.

Tentacruel: Rotom shuts this guy down, completely.

Umbreon: Scizor forces this guy to switch or die.

Vaporeon: Protect Wish can Vap can outstall me completely, except Latias.

Walrein: Scizor can stop it's Toxic and threaten with Superpowah.

Weezing: Heatran is the best Weezing counter in the game.
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Old 03-20-2009, 06:40 PM   #3 (permalink)
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where do you get the chaaaaaaaaaart D:


and i just saw the thread title and thought "OMG SPAMMERS IN MY BATTLE FORUM?!"

lulz. it's been a while since we've gotten an RMT


your team is really perfect though. i can't find many flaws and i love the uncommon movesets. especially banded scizor and subtran


first, you have no rapid spinner, OR a way to prevent rocks from being put down.
if rotom-h ties your team together, they don't really accomodate him very well for this reason.

also, the standard spread for latias is so it can survive attacks from palkia (with soul dew) and KO back.
i'd suggest coming up with a different spread.



also, what speed does flygon get to with 200 speed EVs? what does he outspeed that he couldn't with 176 and are you not worried about a +1 mence?


and be careful with U-turning. you probably know this, but U-turning to a choice item user locks them into U-turn again that turn.
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Old 03-20-2009, 08:19 PM   #4 (permalink)
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Originally Posted by dr00 View Post
where do you get the chaaaaaaaaaart D:
MS Paint, but it took me like half an hour to figure out how to only print 1 part of it. >.>


Originally Posted by dr00 View Post
and i just saw the thread title and thought "OMG SPAMMERS IN MY BATTLE FORUM?!"

lulz. it's been a while since we've gotten an RMT
Lol I forgot you were still a mod, having fun?

Originally Posted by dr00 View Post
your team is really perfect though. i can't find many flaws and i love the uncommon movesets. especially banded scizor and subtran
Thanks, it took me a while to get the team to do this well.

Originally Posted by dr00 View Post
first, you have no rapid spinner, OR a way to prevent rocks from being put down.
if rotom-h ties your team together, they don't really accomodate him very well for this reason.

also, the standard spread for latias is so it can survive attacks from palkia (with soul dew) and KO back.
i'd suggest coming up with a different spread.
Rotom works as my Rapid Spin blocker, and he kicks ass. Without Rotom, this team would have probably fallen apart a while ago. It can Burn Tyranitar to give it a near safe switch out and OHKO Scizor. Will-o-wisp also stops DD Mence from totally sweeping me, but yeah it's not the most reliable pokemon in that situation but overall Rotom really pulss through for me.

And as for Latias, are you sure you didn't mix up the EVs with the Ubers CM set? 204 SpA gives it enough power to OHKO Palkia with Soul Dew, not 108.

Originally Posted by dr00 View Post
also, what speed does flygon get to with 200 speed EVs? what does he outspeed that he couldn't with 176 and are you not worried about a +1 mence?


and be careful with U-turning. you probably know this, but U-turning to a choice item user locks them into U-turn again that turn.
200 Speed EVs give me enough speed to outspeed Empoleon by 1 point and Empoleon insurance is always good. I might bump up to 252 Speed with Fire Punch if it lets me Revenge kill Salamence.

And the U-turn glitch is fixed, which is why the Flygon/Scizor combo is so good right now.
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Old 03-20-2009, 08:32 PM   #5 (permalink)
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Quote:
Rotom works as my Rapid Spin blocker, and he kicks ass. Without Rotom, this team would have probably fallen apart a while ago. It can Burn Tyranitar to give it a near safe switch out and OHKO Scizor. Will-o-wisp also stops DD Mence from totally sweeping me, but yeah it's not the most reliable pokemon in that situation but overall Rotom really pulss through for me.
no no no.
you totally missed my point.


your team has no way to get rid of stealth rock, plus you don't have a sure-fire way of preventing the opponent from setting them up.

as a result, you can be almost guaranteed rotom-h is taking 25% every time he switches in.

your rotom does do all of those things that you mentioned and really help your team, but, since you aren't accomodating for its SR weakness, your team doesn't accomodate him.

Quote:
And as for Latias, are you sure you didn't mix up the EVs with the Ubers CM set? 204 SpA gives it enough power to OHKO Palkia with Soul Dew, not 108.
probably lol.
Quote:
And the U-turn glitch is fixed, which is why the Flygon/Scizor combo is so good right now.
what glitch? that's how it's supposed to work.

if it doesn't do this on shoddy, then it IS glitched.
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Old 03-20-2009, 08:52 PM   #6 (permalink)
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Originally Posted by dr00 View Post
no no no.
you totally missed my point.


your team has no way to get rid of stealth rock, plus you don't have a sure-fire way of preventing the opponent from setting them up.

as a result, you can be almost guaranteed rotom-h is taking 25% every time he switches in.

your rotom does do all of those things that you mentioned and really help your team, but, since you aren't accomodating for its SR weakness, your team doesn't accomodate him.
Oooooh...well, you can't cover everything, but it would be nice if Metagross had Taunt and was fast enough to use it.... ._.

Carefully choosing my switches it the best solution since I don't think a RSer will really fit here and besides, since no one in my team is SR weak, its not really a problem unless rotom is switching into an attack that it doesn't necessarily resist it where it'd lose a huge chunk of health. Not really much I could do about that I guess. :/

Originally Posted by dr00 View Post
what glitch? that's how it's supposed to work.

if it doesn't do this on shoddy, then it IS glitched.
Serious? Hmm, next time I get on Shoddy I'll ask a mod why they changed it.
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Old 03-20-2009, 08:59 PM   #7 (permalink)
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That is a nice team Aura. Can't believe people are already finding good strategies with the platinum pokemon/move sets

But to answer droo's question, that chart looks 100% exactly like marriland's chart =/

When you go to his site and you select D/P Team Builder
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Old 03-20-2009, 09:02 PM   #8 (permalink)
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Originally Posted by -Aura- View Post
Oooooh...well, you can't cover everything, but it would be nice if Metagross had Taunt and was fast enough to use it.... ._.

Carefully choosing my switches it the best solution since I don't think a RSer will really fit here and besides, since no one in my team is SR weak, its not really a problem unless rotom is switching into an attack that it doesn't necessarily resist it where it'd lose a huge chunk of health. Not really much I could do about that I guess. :/
maybe a different rotom form?

also i missed this earlier, he doesn't have stab with thunderbolt.

unless overheat is THAT necessary for your team, i'd actually suggest the washing machine. hydro pump doesn't require constant switching (another reason rotom-h doesn't really help in your team) and it can still learn WoW aaaaaaaand no SR weakness.

Quote:
Serious? Hmm, next time I get on Shoddy I'll ask a mod why they changed it.
yeah, that's how it works on WiFi unless they changed it in platinum.

let me know what they say though. if they changed this in platinum, i'd be very happy.

Originally Posted by Rayquaza911 View Post
That is a nice team Aura. Can't believe people are already finding good strategies with the platinum pokemon/move sets

But to answer droo's question, that chart looks 100% exactly like marriland's chart =/

When you go to his site and you select D/P Team Builder
yeah, shadowblade showed me lol.


and platinum strategies have been out since the game released in japan. i really hope they do a patch to allow rotom and shaymin formes to be usable on wifi (and giratina as well)
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Old 03-21-2009, 08:21 AM   #9 (permalink)
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Originally Posted by dr00 View Post
maybe a different rotom form?

also i missed this earlier, he doesn't have stab with thunderbolt.

unless overheat is THAT necessary for your team, i'd actually suggest the washing machine. hydro pump doesn't require constant switching (another reason rotom-h doesn't really help in your team) and it can still learn WoW aaaaaaaand no SR weakness.
Rotom-A is still Ghost/Electric, its not getting STAB on Overheat but I'm going to change to Rotom-W cause it does every thing Rotom-H can do except stop Scizor which it already accomplishes with Thunderbolt and Heatran already beats Scizor anyway.

Originally Posted by dr00 View Post
yeah, that's how it works on WiFi unless they changed it in platinum.

let me know what they say though. if they changed this in platinum, i'd be very happy.
Yeah I'm going to ask them as soon as they get back.

Originally Posted by dr00 View Post
yeah, shadowblade showed me lol.


and platinum strategies have been out since the game released in japan. i really hope they do a patch to allow rotom and shaymin formes to be usable on wifi (and giratina as well)
Oh I thought you knew about Marriland's Team builder thing, I just thought you didn't know how to save it.
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Old 03-21-2009, 09:02 AM   #10 (permalink)
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Originally Posted by -Aura- View Post
Rotom-A is still Ghost/Electric, its not getting STAB on Overheat but I'm going to change to Rotom-W cause it does every thing Rotom-H can do except stop Scizor which it already accomplishes with Thunderbolt and Heatran already beats Scizor anyway.
rotom-a? do you mean the base form? i can't keep up ;____;


anyway, only rotom-h can have overheat. once you chance forms it loses the move.
but that also means whenever you have overheat, you have STAB.

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Yeah I'm going to ask them as soon as they get back.
any update?

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Oh I thought you knew about Marriland's Team builder thing, I just thought you didn't know how to save it.
i don't really go on marriland lol.
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Old 03-22-2009, 02:54 PM   #11 (permalink)
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Originally Posted by dr00 View Post
rotom-a? do you mean the base form? i can't keep up ;____;


anyway, only rotom-h can have overheat. once you chance forms it loses the move.
but that also means whenever you have overheat, you have STAB.

No, Rotom-A is Rotom-Appliance which is any one of Rotom's forms. Each of Rotom's forms don't get STAB on their signature moves cause their all Ghost/Electric.


Originally Posted by dr00 View Post
any update?

Nope, the mods are afk half the time and the rest of the people have clue.
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Old 03-22-2009, 10:11 PM   #12 (permalink)
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Originally Posted by -Aura- View Post
No, Rotom-A is Rotom-Appliance which is any one of Rotom's forms. Each of Rotom's forms don't get STAB on their signature moves cause their all Ghost/Electric.
wtf, i've been reading about this from the beginning and just checked and found out they're all still electric/ghost.

if that's the case, then rotom-h isn't weak to SR and it doesn't matter anyway ;_____;





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Nope, the mods are afk half the time and the rest of the people have clue.
those jerks D:
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