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#13 (permalink) |
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Imma Dead Bastard
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U wanna keep your spacing from snake w/ zairs and projectiles to setup combos and keep the camp snakes at bay. Since we both know that samus doesnt have a great kill move and w/ good DI a snake user can take forever to kill, your best friend will be her meteor smash. Very effective move since snake is so open during his recovery.
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#18 (permalink) | |
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wow...
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*Not trying to be mean or anything, but XPretzelman, is it really necessary to post after someone else makes a post?
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#19 (permalink) |
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Mini troll
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I'll help on how yoshi fights the cast
yoshi vs. metaknight Spacing is key here since metas hitbox is hax. For the most part you have to pivot grab and pivot grab and pivot grab is just to good against meta follow the grab with grab release CG When u get him off stage after CG you can do 3 things A. run off spike B. run off rising nair C. egg spam the ************************ out of him all 3 work pretty well rinse and repeat If meta is in high percentages you can follow a grab release with up smash it's a free kill If your facing a tornado happy meta you can pivot grab him out of it or throw an egg Having trouble recovering against meta? Well you can avoid every attack he does off stage by a rising DI Don't try to rush meta and spot dodge a lot every yoshi main should spot dodge much more than shield and especially in this match up since meta can punish you to easy out of shield And remember keep meta at bay with eggs |
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#21 (permalink) |
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Global Moderator
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--Your Character: Zelda
--Opponent: R.O.B. --What you find difficult: I seem to have difficulty dodging his N-air and reflecting his lasers at precise times. I know he's quite susceptible to Zelda's spike and her B and F-airs, but nevertheless, I'm not too sure how to battle him. Should I seek a offensive or defensive gameplay with her against him?
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#23 (permalink) |
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єη∂ℓєรร вяคשคdσ
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Your Character: Toon Link
Opponent: Dedede Like with all match ups against the pwnguin you're gonna need to space significantly...don't get into his range to set up his CG's. Ariels and Dodgejumps are your friend...your boomerang is quite handy in this matchup causing hit stun and leaving him open for a smash or an ariel combo. Plus DDD is a heavy weight so juggling him isn't hard as it would be if say your were playing a lucario or kirby. Downsmash is probably your best smash in this match up and Up-smash is okay when he is airborne (Oversmash will leave you too open) Make sure you use the zair...it's Toon's best spacing tactic and it does cause some hit stun so follow it with a grab or again another ariel combo. SHDA (Short-Hop Double Arrow) for a surprise that is if fact you can perform the maneuver...well that's all I have to say on the matchup...DDD's are my favorite to fight with Toon so I just thought I'd share my success against him... |
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#24 (permalink) |
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Sarge
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My character: Pit (well for the most part)
Opponent: ZSS As a Pit player I realize that having short range is the problem. This is where ZSS's Side-B KO thing annoys me. It's range is what makes me nervous, and being the aggressive player I am, I don't Shield that much or dont hold it out that long. This is my problem against Speed characters in general, but having to approach without much arrow use restricts me from doing much. This ZSS does use Armor pieces to attack at the beginning, not a complete problem, but still this one knows Glidetossing and it is that reason Im afraid to reflect all the time. Thankfully I know how to glidetoss too. The ZSS does like to get me into the air a lot, usually by using the Dash attack to U-tilt thing, then it's U-air city against me. That's another thing I hate, the ZSS does love U-airs very often, equivalent to a Marth loving his F-airs. With this char's high jumps, I'm tempted either to airdodge or to retreat to the ledge again and ledgecamp, but even that dont last long with that stupid Side-B reaching out at me, or Dsmash stunning me, then I get B-air stage spiked... Then the Dsmash, the ZSS doesnt spam it like desperate ones do, well this one's pretty good, I suppose. Majority problems: Pit doesnt have range like ZSS does, and this is worse considering her speed, high jumping, and that stupid Paralyzing Dsmash that I'm helpless against once i get hit. As for the Armor pieces, it's 50-50 but leaning to my advantage due to me reflectors. The U-air spam annoys me too. Now, my choices are this: -Counterpick ZSS at Frigate or Rainbow Cruise (Im personally bad on RC anyways) However, I need to find a way to hold my own on other stages, mainly BF, YI, SV and FD. I hate speed chars so much.
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