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Review of the Month #3
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#1 (permalink) |
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Kong
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Welcome to the Nintendo Worlds official "Review of the Month #3" Competition!
Last month's "Bad Games" competition went well (If not a little delayed) and had some great entries, but the Review Team want more submissions guys! MORE! This month's theme is: Third Party Games OK, so lets see what you all know about Nintendo's Third Party Publishers and the games they make. From SEGA to Konami. Activision to EA, The choice is yours, review a Third Party Game! Rules and Restrictions: All Entries... - must be at least 3 paragraphs in length - must be all original work (No Plagiarism/Copying other reviews) - must contain one or more images OR videos - must be received before the deadline (September 21st) - can't be the developed OR published by Nintendo - Games must be from one of the following Nintendo systems: N64, GCN, Wii, or DS **Failure to abide by the rules WILL result in immediate disqualification** How to Enter... Entering the RotM competition is as simple as writing a game review consistent with this month's theme and posting it here in this thread. About RotM: How it Works - Each submission received is judged by members of the Review Team. Some of the things that they'll be looking for are: use of proper spelling and grammar, presentation, relevance to theme, and content. - Three finalists will be chosen by the Review Team to be taken to a public vote. - Members of Nintendo Worlds will vote on the three finalists to determine the winner. - The winner will be announced on the final day of the month. September RotM Schedule - September 6th: RotM Competition Begins - September 21st: Final deadline for ALL submissions! - September 23rd: Polls open, voting begins on the three finalists. - September 30th: Polls closed, winner determined. - September 31st: Winner announced! Prize The winner of RotM #3 will receive the Stellar Article Award, and their review will be featured in the Hall of Fame. Tips and Guidelines - PROOFREAD YOUR WORK!!! This cannot be stressed enough. Entries should be free of spelling and grammatical errors. Take the time to proofread your work and fix ANY and ALL errors before submitting it. - Use good formatting. This means you should spend some time to make sure your review's presentation is neat and orderly. Text should be aligned to the left margin, pictures should be centered, there should be breaks between paragraphs. - Avoid bias wherever possible! Try your best to keep your personal feelings out of your review. - Keep things interesting. There's plenty of room for some creativity when doing game reviews. While your primary goal with a review is to educate, there's nothing wrong with a little entertainment too. - Have fun with it! Please PM a Review Team member (Members with red names) with questions or concerns. This thread is for submissions ONLY! Anything else will be deleted! Last edited by Smashsoul1992; 09-07-2008 at 03:17 PM. |
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#2 (permalink) |
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Good Bye.
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![]() Sonic & The Secret Rings Nintendo Wii Action 1-4 Players Where to start? Gameplay The game is a classic “Sonic Adventure” adventure. No Skateboards, tennis rackets or anything but a new twist is put onto gameplay in this new Sonic title. Hold the Wii Remote to the side and simply tilt it left and right to turn and the game automatically moves forward for you. Rotating the Wii Remote backwards to have the buttons facing you to go backwards. Pressing 1 stops Sonic, and 2 makes Sonic jump. Up on the D-Pad is a boost while down slows down time. While in midair and you are targeting something, flick the Wii Remote forward to preform a homing attack. The controls are simple and non-confusing so anybody can pick up and play it. ![]() Notice the icon in the bottom left corner, it explains the motion of the game. There isn’t much to complain about with the gameplay. The camera follows Sonic pretty decently, while you turn left and right, but the not having the option to use a nunchuck is very upsetting, and this is going to upset gamers and Sonic lovers. Although you are pressing buttons it isn’t the same Sonic experience. The obvious purpose of the game was to utilize the Wii Remote and its features. Not all Sonic features are gone, collecting rings, grinding, and beating up robots are all still there! ![]() Ring collecting, if it ain’t there, it ain’t Sonic. The second part of the gameplay are the mini-games, playable up to four players. This is where Sega break their "Sonic Playable Only" Promise. With a tiny roster, and non important characters including... Silver and Cream. The games are not very fun so If you want to check this mode out, I suggest unlocking everything in that mode by Graphics The graphics in Sonic & The Secret Rings are one of the Wii's best graphics yet. They may not be Mario Galaxy, but it has a beautiful looking CG Intro and Ending and great gameplay graphics. My only complaint is the cut scenes, which are drawn in a book style format, and in my opinion, it is just being very lazy. The rest of the graphics make up for this flaw. ![]() ![]() From top to bottom: Beautiful gameplay graphics, pretty CG opening and ending, bad cutscenes. Story Sound and Music The music isn't 100% bad, some of the music is catchy and fun to play to, while other songs are mixing Arabian music and Cheesy rock. This is no Crush 40,so Sonic fans are automatically disappointed, but I think gamers won't really care and just let this one slide. As for Sound, who doesn't love the Ring getting noise.... but who likes the Sonic X actors? Ryan must be brought back soon or the voice acting will become an epic failure. I think Sonic fans will care a lot more than gamers, but believe me it is a big deal!![]() This is why we need Ryan Drummond back, even fans hate the 4Kids Sonic X voice actors. Replay Value ![]() Finding Hidden Fire Rings. This is optional for people who want more from the game What Else Gameplay: 6/10 Graphics: 8/10 Story: 5/10 Sound: 5/10 Replay Value: 7/10 Final Score- 6.2 / 10 Review by Sonicpro This writing is all my opinion, and based on my playing experience, to review this game I did play again on my Wii, but used sources for certain research. |
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#3 (permalink) |
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Unfortunatly Inactive :C
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![]() Getting Started Carnival Games is a fun and addicting game. You start by making your own character (a carnie), and play over 25 different games that you would find at any good carnival. You can change your character's apperence at any time, and unlock new accessories to equip to your character (badges, hats and other wild things). As you beat the games, you unlock little prizes. They do nothing really, but when you unlock all ten prizes for certian games, you unlock the "Super" version of that game. Gameplay The gameplay is very simple. All games have a lot of motion-control, and most don't even involve the buttons, making it ideal for casual gamers. Not only are all the games easy, but it is all mini-games, so you don't get anything to in-depth. With that being said, they are still fun. This game has a high level of replay value, and is even better when you have more players (up to four). There's no wifi in the game, but it hardly needs it. You can have a lot of fun, just playing by yourself. Graphics and Music The graphics arent the best, but they arent bad either. They characters look slightly like miis, with the lack of arms...just floating hands. The backgrounds are very good, and deatiled though. They have a lot of texture and colors, just like you would find at a real carnival. There isnt very much music, maybe a little bit on the title screen, but its nothing noticable, or worth discussing. The music, however, is replaced by voice acting. The directions are written out on the screen before the game, and arealso read at that point. Also, the people that run the games taunt and/or congratulate you when you do something good or when you epic fail. The sound effects you hear when you play the games are very good. Whether, the "ding" when you hit the bell in the hammer game, or the glass breaking in "Spilled Milk". Rating Gameplay- 8/10 Graphics- 7.5/10 Controls- 10/10 Replay Value- 9.5/10 Overall- 8/10 US Commercial |
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#4 (permalink) |
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Stephon Eats Airplane
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![]() Game Name: The World Ends With You Genre: RPG(Role Playing Game)/Adventure/Action Developer: Square Enix Rated: T System: Nintendo Ds ![]() Getting Started: The World End With You is a one RPG that includes lots of twist and turns to keep the player on his/her seat. The Game was made by Square Enix so you can see the resemblance of the character graphic in the game are similar to kingdom hearts. Sadly this game has no WIFI compadibility but it is worth it's forty bucks. Gameplay: The World Ends With You has one of the mose unique gameplay styles the palyer must control both sides of his screen such as so. As you can see the player must use neku on the bottom by using his/her stylus in various patterns and as for the top he or she must use the control panel to attack with one of the three various characters chosen I give the gameplay a 9/10 StoryLine: The World Ends With You has one of the most conplex storylines. It will take along the life of a young boy named Neku Sakabura ![]() Neku Sakabura is the antagonist who is a 15 year old antisocial boy who doesn't care for anyone but himself. Neku is put in a game where his trust will be tested by a trial of mission and putting his faith in strangers. During Week one neku is accompanied by a young girl named Shikki ![]() Neku and Shikki Go Through their mission within their one week time limit. ![]() At the End of Their Week They meet the Game Master he is the one who runs the game to make sure it runs perfectly and this first weeks one was Higashizawa. ![]() Through the other weeks Neku Meets up with a young boy and girl named Beat and ryhme ![]() And is accompanied by Joshua ![]() Who in the end teaches Neku his lesson and reveals his true self joshua is the real villian of the story playing the good guy part which gives his character quite the edge I will give the storyline a 8/10 Graphics: The World Ends with you isnt the big on graohics as you play the game you will notice that it is mostly pixels beyond pixels like so. all in the graphics of the games gets a 5/10 Soundtrack: Ironically The World Ends With You has a very nice soundtrack it contain various track of rap, teachno, J-rock, and J-Pop such as O-Parts Most of the theme are very nice to rock out or chill out to they are also very nice to sig along to which gives it a nice vaule. I give the soundtrack a 8/10 Replay Vaule: The World Ends With You has a good replay vaule because even when you thought you have beaten the game you still gotten everything. Most of the things you would want to replay on the games are the mission to unlock the secret notes to find more about the past of the protagonist and antagonist of the game. There are also fun mini games you would want o go back and play suck as reaper creeper and tin pin slam which you can play against a friend with Ds wireless communication. I willl give the Replay vaule a 7/10 The Final conclusion : It is a fun game that most teens would enjoy and it is sure to keep you on the edge of your seat if your looking for a game like that The Ends With You is your game. Gameplay: 9/10 Storyline:8/10 Graphics:5/10 Soundtrack:8/10 Replay vaule:7/10 Overall ranking: 8/10 Game Opening |
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Zack and Wiki: Quest for Barbaros Treasure
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#5 (permalink) |
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Hyuhp.
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Unfortunately, we all must admit, the wii's third party support was a little shaky at the beginning. Slowly, but surely, it's picking up, and third party games are getting better and better.
However, this game sets the standard for what not only a third party, but any wii game should be like. That game is Zack and Wiki: Quest for Barbaros Treasure. Plot Synopsis Z&W is about a young pirate on his quest to gather the different pieces of Barbaros, a golden skeleton who promises endless riches for those who can put him back together. While looking for this treasure, Zack and Wiki run into peril and danger including rival pirate crews, cannibals, and giant dragons. GAMEPLAY The way the game works is that you have to be rescourceful. In order to complete a level, you gotta figure out a way to get to the treasure chest using only what you have around you. So, it involves a LOT of thinking, so if you're into mindless destruction and chaos (which is totally cool), maybe you should look for another game. Movement is a simple point and click which does get a bit difficult at times. The motion controls in the wiimote, can be used to do things like: Swing a sword Pull a lever Drop a pot onto a zombies head Go fishing And so on and so forth. You hold the wiimote in different ways and move it in different ways, giving you a more immersed feel into the game. ![]() It's a flute! The boss fights aren't your normal "hit weak spot here with bullets and run like the ************************ens otherwise" The entire level is the boss, where you have to find different ways of taking down a gigantic monster using the resources around you, all the while avoiding it. ![]() mommy's very angry Score: 10 GRAPHICS The environments are lush and the cel shaded art styles make it even more amazing. Everything from the trees to the characters are colorful and well designed. ![]() That is just one of the many amazing levels of Zack and Wiki The movements of all the characters in the cutscenes or during game play are mostly fluid and natural looking, however, with all of the stuff that goes on around you, the framerate suffers at times, but it's nothing that will hinder gameplay and is only noticable to nitpickers. Score:9 SOUND There's not much in the music department, but where there is music it's pretty dang good. The voice acting is usually limited to grunts and short phrases and admittedly, can get a bit annoying at times. The wiimote speaker is used in the game very well again, going back to gameplay, the speaker is used to complete levels, taking the role of a bell, a telephone, or whatever you can think of, which is a very creative way to make the most out of the wiimote. Score:8 REPLAY VALUE There are countless treasures to be found in secret areas of the game, so even after you beat the game, you'll be trying to find them. The game also allows you to replay levels in order to find different solutions for all the puzzles. But alas, it's a single player game, so after you play through the 20 hours or so of gameplay, it takes a lot of discipline to get ALL the treasures. Score:8 VALUE 40 bucks for one of the best games on the Nintendo Wii? Oh yeah, it's well worth it. Score:10 OVERALL SCORE 9 It's a shame this game didn't get more limelight. |
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#6 (permalink) |
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Mystic Gohan Sucks!!!
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Resident Evil 0
![]() Game Name - Resident Evil 0 also known as Biohazard 0 Gaming systems - Gamecube and Wii (note Wii version is only for Japan) Developer - Capcom Genre - Third Person Survival Horror action/adventure Players - 1 Rated - M for mature (Blood,Gore and violence) Misc - Its 2 disk Trailer This is Resident Evil 0 for the Gamecube.One of the "Holy Grails" for the Gamecube.This game is a prequel to the even better Resident Evil Remake which is also for Gamecube,which I will be reviewing next.If you like super hard games that keeps you on the edge of your seat,this is the game for you.Just check out the rest of my review for more info enjoy. Story You are a member of S.T.A.R.S (Special Tactics And Rescue Squad).You are sent to investigate a case of gruesome murders in the forest of Raccoon City.So S.T.A.R.S Bravo team is sent to investigate,there flying peacefully over the forest than all of a sudden the helicopter just crash down.Everybody survives the crash,than as their walking through the darkend forest they discover flipped over military transport truck.Only to discover dead bodies, that seems to been half eaten.They find a report saying the truck was ordered to transport the convict Billy Coen for execution for the murders of 23 African civilians.So the team splits up to find this Billy Coen.You Rebecca Chambers find a stopped train and enters it only to find decomposed bodies(zombies) that starts to attack you,than the train starts moving your stuck on it.Later on you team up with Billy just to survive this horror and uncover the mystery behind the event.Will they survive?Its up to you. Characters ![]() To the left thats Rebecca Chambers.Shes a intelligent young woman who graduated from her university at the young age of 18.She just became a member of S.T.A.R.S which means shes a rookie.She specializes in medicine,she can combine herbs together that will heal you during the game.Flaws about while playing as her shes takes massive damage from enemies and she can't move heavy objects. To the right is the Ex marine Billy Coen.Hes convicted of killing 23 Africans during his mission over in Africa.On his way of being executed,the truck he was being escorted in was attacked by zombie dogs.He manage to seize the opportunity to escape only later to meet up with Rebecca.Hes really powerful in the game can take lots of damage from enemies and move heavy objects.Flaws is he can mix herbs or anything of the sort. Weapons You can use anything from standard handguns to rocket launchers.Here is what you can use knife,handgun,sub machine guns,shotgun,magnums,grenade launchers, and last but not least rocket luncher.Your gonna mostly be using your handgun and shotgun cause thats the most ammo you find for those weapons. Graphics ![]() These graphics are KILLER!!!!.Even for the wii.The backgrounds are greatly well made.Looks like Capcom really took their time with this.You won't find another Gamecube game with better graphics than these other than Resident Evil Remake.Take a close look at the background like on the middle left where you see the cracked window.That is greatly detailed like any other thing like the garbage spill on the middle left hand corner.The character models look so great you couldn't ask for better in my opinion.During the cut scenes it looks like a CGI movie its that good. 10/10 Game play ![]() Pretty solid game play.You know its the usual run around kill zombies like in any other Resident Evil.The thing that makes it different from the others is you play as both your characters at the same time.In others you only choose one and play as that person the whole game.You can switch between Billy and Rebecca at anytime you want unless your separated due to a cut scene.Note a Cpu plays as the other person.There is some hard puzzles to solve in this game trust me,your gonna need certain items for some of time which makes it more harder cause you have to find them.Overall pretty good. 8/10 Sounds The sounds in this game is really good also.The background music is heart shocking in some events where you fight a boss or mini boss.In some parts of the game its dead silent which ups the scare factor in this game cause in some parts you hear weird sounds like moans could they be zombies?Sound effects are nicely done also when you step on something like glass or water it sounds like it.The weapons sounds just like the weapons if they were fired in real life. 8/10 Replay Value The replay value in this game isn't really that good compared to the others.Why? cause in others you play as two different people with two different stories,so your gonna play it twice.You do get a mini after beating this game where you can unlock weapons with infinite ammo but it kinda boring after a while cause your just trying to collecting as many leaches as you can.You can also unlock costumes depending on how fast you beat this game also some weapons.Yeah thats mostly it. 6/10 Final Shot (conclusion) ![]() Overall its one of the best games you can own for the Gamecube.Its has a solid story,great graphics and good game play.Also for what?the low price of 10-13 dollars used at a local Gamestop or you can try to find it new which is extremely hard for 20 dollars.This game is rare to own.This game is a buy. Overall 8.5/10
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![]() I don't break the rules, I merely test their elasticity |
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Killer7 Review by B-dawg
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#7 (permalink) |
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Hero
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![]() Overview • Killer7 • Capcom • Released July 7, 2005 • Rated Mature Capcom's Killer7 is a game of its own. It holds extremely unique features in all aspects: story, presentation, audio and gameplay. Storyline The storyline for Capcom's psycho-killer game revolves around a sort of war between two organizations: The Killer7 and the Heaven Smile. While the seven assassins in the Killer7 aim to purge the world of its "Heavenly" infestation, The Heaven Smiles are a psychotic, terrorizing group, with many complications. They're suicide bombers who'll rush any member of the Killer7, along with having the ability to cloak into their surroundings. However, the Killer7 are able to scan through this cloaking and see the Heaven Smiles. The leaders of these organizations, Harman Smith of the Killer7 and Kun Lan, who brought forth the Heaven Smile with intentions of bringing down the Federation of the States, are long-time friends, and rivals. Very soon into the game, the storyline expands beyond this war, and into levels of extreme complexities of one's mind. This storyline easily confuses the game’s audience. Upon a few revisions of certain cut-scenes, the gamer is able to decipher the main idea. Anyone enjoying a thick story won’t be disappointed. Graphic Presentation The graphical presentation of Killer7 sets it far from the usual. Through the intense cel-shading the presentation becomes one to remember. The in-game animations, such as an enemy's death animation are created exceptionally well; you'll observe them split into hundreds of blood particles, then focus into a serum. ![]() First-Person View The Heaven Smiles are designed very well; they're seen as the creepy suicidal-monsters. Each new enemy encountered reveals a new exceptional graphic style. The members of the Killer7, along with other humans seen, are created in amazing ways. Most members contain a stale, heartless emotion, which is a perfect capture of an assassin. Audio The true factor in how any game becomes "scary" is, of course, the audio. The audio in Killer7 is very noticeable and influential. As a Heaven Smile rushes ahead, it will produce an intense laughter never fails to frighten a gamer. Often, if you've missed a Heaven Smile with your scan, the oncoming laughter will tell its position, but rarely early enough to prevent its attack. The voice-acting in the game is well inputted also. Each character has a unique voice and feel, none of which feel out of context. Killer7's "Back to the Light" The background music is extremely well-made. Most of the tracks support the lack of emotion these assassins live with. Back to the Light, along with others, describe the "cooler than cool" feeling of the Killer7 all too well. Gameplay The gameplay of Capcom's masterpiece is no less extreme than its other aspects. Ways of gaming have been twisted and torn during Killer7's development. As shocking as it may be to believe, the entire movement system is "on rails", meaning that there's no free-movement through a control stick, like in most other games. As you press and hold down the A button, you'll see your character move ahead in a preset path, turning automatically where appropriate. To connect this railed system, pressing B will allow your character to perform a 180 degree turn. This rail system is very unusual and especially noticeable because the enemies progress free of these rails. To combat the enemies you face, you'll have to bring up a weapon in first-person mode by holding down R. ![]() A Heaven Smile Next, you scan the area to locate any Heaven Smiles near. Once you do you'll then be able to blast the enemy away with your character's weapon. Oddly enough, there is no real ammo system in Killer7. After your character has depleted their clip, there'll be a short "reload" cut-scene, but there's no amount of bullets that you'll have to spare. Also, each of the seven characters only has access to one weapon. Each of these weapons are each unique, allowing a sort of freedom. Kaede Smith wields a pistol with a scope, Kevin Smith with throwing knives, Mask de Smith with double grenade launchers, Con Smith with double automatic pistols and a few others. You're given full access to each of these characters very early along in the game, and then soon become the source of games few puzzles, although they may be lacking. Simple tasks like knowing that one available character can pick locks or just knowing which character is allowed to enter the women's restroom. These unique characteristics all provide an experience of gaming that begs to be recreated. Warning: This video contains explicit images and language. Final Scores: • Storyline: 8.0/10 • Graphical Presentation: 9.0/10 • Audio: 9.0 /10 • Gameplay: 9.0/10 8.75/10 Killer7 Review ~B-dawg |
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The World Ends With You Review By wobbyx
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#8 (permalink) |
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I Am Justice.
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The World Ends With You Review The english front cover of the game Info: One Of the most positively reviewed games of 2008 and the best game on ds to date. With memorable characters a memorable storyline and a time consuming game which will give hours of fun to anyone who plays it. Getting Started: You start the game in a fictional version of shibuya with a 15 year old known as Neku Sakuraba. who just wants to be left alone he wants them to stop talking and shut up. Hes got his values, he doesnt get people he never has and he reckons he never will. Then his world changes he wakes up in a daze in front of a crowd of people only to notice a pin in his hand the player pin he can read peoples minds with it and is shocked to find this out then after wondering how he got this pin he gets a message on his phone to reach 104 in 1 hour if he fails he simply faces erasure. he then gets a timer on his hand and is attacked by noise he needs help then suddenly he forms a pack with another player named shiki from their on out its up to the pact they formed to help them survive and defeat the noise. some of the introduction of the game Gameplay: The World ends with you's gameplay is different to any other game i myself have played. It features the use of psych pins which are pins only neku can use when he wears them he can throw energy bullets create flames or fling objects such as cars at enemies. some pins allow you to use the microphone to blast sound waves which oblitarate you enemies. ![]() at the bottom you play as neku with the stylus and on top the cpu is controlling shiki You even have the ability to play as your partner on the top screen by using the up down left and right button. while with neku you use the ds stylus the computer allows you to play as neku while shiki is controlled by the computer.various noise are made in the game to fight some harder than others difficulty getting harder until you complete the game.The boss noise are hardest to beat most people find it easier to play on easy mode just to get passed it. But if you are equipped with the best pins and you are a high level you definentely have a bigger chance. This game allows you to feed your character, buy the latest trends and even allows you to mingle with your freinds. If you like you could dress neku in a dress with a handbag and wear a girls watch (if he has the right stats) but its not recommended. Graphics: This game uses 2 kinds of artwork fighting sprites and bigger sprites which are more like artwork as you can see this game has a lot of various graphics. The background, the players and the effects. I find it very well layed out because with every new character they have their own unique look and personality the graphics clearly show this. As with the text font its about medium so you can read it but not to large so it takes up the whole page. With a type of grungey feeling with some of the frames it gives the backgrounds more personality instead of a simple dull background and when concentrating on the top screen still has a dulled version of whats going on below on the touch screen. ![]() text scenes in the game and what is happening Now For The Sound: This game has a very different soundtrack depending on the mood theme and area.If you are in a shop you have a more subtle catchy relaxing song but while fighting its more suspense and on the edge music.while going through the text scenes their is a beaty song which is on a loop for example if i went out and left the game on for 30 minutes it still is playing the same track. I own the soundtrack to this game on my pc and is a very cool soundtrack to listen to if you are into various japanese beats and songs. Its kept me entertained. a trailer which is shown on the offical website showing various game features plot: The plot of this game is a complicated one i cant say to much or it will spoil it and give away the whole point of the game. so you play as neku a 5 year old *emo personality child* he wants to be left alone and is stuck in his music. until he has lost his life and is sent into the players game which basically is where the hosts the reapers test them on how long they can survive and if they can win all the tests their are such as reach a certain destination. one rule of being able to win the game is TRUST YOUR PARTNER. who you form a pact with so if you play this game help neku shiki and other characters form being erased. Replay Value: now playing this game is actually part of this game when you finish it you need to replay the game to actually answer questions on the game you keep your stuff and can go to any point of the game you even unlock a spin off day in the game which is based on the tin pin part which is a slam off like hitting pins and the one with the most points wins. it is a neccesary part of this game if you like it and want to learn more about it so i would reccomend playing it again. ![]() Neku the main character weeps a tear overall: this game is my all time favourite game for ds since phoenix wright series finished i would reccommend this game for playing anytime but it takes up a lot of time and can be hard in places i even played on journeys eg going on holiday and it flew the hours by so i would recommend buying this game for you ds or getting it for your r4 Good Parts: 1.the new kind of gameplay 2.the storyline 3.soundtrack 4.twisting plot 5.graphics bad parts: 1 save per game cartridge. Graphics:10 Sound:10 Replay Value:8 Value itself:9 Overall i rate this the best game on ds 9/10
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![]() "With my hatred... I'll turn the illusion into reality!" |
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Final Fantasy III
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#9 (permalink) |
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The Crusade
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![]() U.S. Front Cover. Final Fantasy 3 Is one of the best DS games to date. In 07 it was the best. One f the most anticipated Video Games in it's time. Getting Started You will find your way out of the dungeon and soon after that meet you first partner Arc. As moving on through the game you will meet Ingus the Knight and Refia the female companion. Gameplay Over all it has very good game play and a gripping storyline that will have you wanting to play more and more. The Graphics may not be super cool but they are good for the DS.A small picture of traveling on the world map. The battle scenes are cool. From arrows to magic spells you can use just about any Medieval time weapons. A small battle scene Graphics The cut scenes have the best graphics throughout the game. They are awesome. Here the intro scene As in the other screen shots that is what the in game play looks like. Sound The sound quality is very nice. the peaceful yet suspenseful music towards the ending is very soothing. The sound is great not perfect but great. It is very clear not laggy and poor.Plot You are Luneth and you travel across the floating Isle and take some trips down to earth. You will meat 3 partners on your adventure. Arc, Refia and Ingus. They find out that they are all related and are orphans (What are the chances Eh?). They learn little by little about their past as they go through the adventure of a lifetime to defeat the Evil king that is destroying the floating Isle. Why don't you pick up the game to find out the ending. Replay Value The game is an awesome game and the replay value is high. All Final Fantasy fans well absolutely love it and replay lot's. Overall Over all I would give it a nice 9.0. Great for any Final Fantasy lover and a good game to pick up. Graphics 8.5 Sound 9 Gameplay 9.8 Replay Value 9
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![]() [Sig made by Zwei][Twitter][Homebrew Guide List] Pokemon Wi-Fi Record 80-29 Streak -2 (L) Lucario Legend |
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Final Fantasy Crystal Chronicles: My Life As a King
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#10 (permalink) |
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Contra
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![]() Developer: Square Enix Genre: Simulation ESRB Rating: E Released: May 12, 2008 Features: Downloadable content Introduction The king has lost his realm due to the miasma, though he tries to rebuild it. He uses a mysterious power known as the "Architek", in which he received from a crystal. With the power of the Architek, he can create buildings such as houses, which bring two residents to the town for each house built. One would be a father or mother, while the other is the child of that person, who may become one of your warriors. Though, with great power of the Architek, you also need to restock it with a material called elementite. That's where the warriors come in. Watch as your kingdom flourishes with wealth, citizens, and power. Gameplay ![]() Little king, big kingdom ![]() Who knew such a little guy had ideas this big? Graphics My Life As a King offers an impressive quality of graphics. Perhaps they are the best of the current WiiWare selection. The graphics are pretty clear. The characters in this game are quite detailed, though they lack a unique-sense in the game. The vibrant colors suit the game well. The "zoom out" camera can show your great town from a high distance. This view makes your kingdom look nice, and is good to watch over your town. Sound The Final Fantasy series is quite famous for its soundtrack. My Life As a King has some traditional music that fits the theme. The songs change depending on the setting of the game. There is little voice dialog, but it is the occasional "HEY"s and "ahuh"s. That is a flaw in my opinion. Citizens would be rather livable if they did so. The sound effects are quite realistic, such as the sound of running on stone pavement. Replay Value My Life As a King has a great replay value, though it can be a bit pricey. If you complete the game, then you can try a more challenging game when completing your previous one. This game features dowloadable content in which you must purchase. They offer from 100-800 Wii points. Things such as new dungeons and buildings are examples of things you can buy. A new wardrobe for the king as well as Chime can be purchased. Conclusion My Life As a King is an overall great game. It has a few flaws such as the lack of large voice dialog and the ability to fight alongside your warriors. Its a bit different that what you might expect. This is an enjoyable game and should be well respected. This game is a must-have for simulation fans or city-building fans. It is worth its price as well. The downloadable content is a great installment to the game. See below for scores. Gameplay: 4/5
Graphics: 4/5 Sounds: 3/5 Replay Value: 5/5 Overall: 4/5
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![]() AKA Riot "Stupid up to 3 lines crap." 10th Prestige in WaW: 1 vs. 1 Challenges: 8-0 |
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Kingdom Hearts: Chain of Memories (GBA)
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#11 (permalink) |
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.:Explosive.Arts:.
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This review is for the Kingdom Hearts Sequel, and Kingdom Hearts II Prequel, Kingdom Hearts: Chain of Memories.
![]() Brief info on game itself: KH: CoM is an action-RPG developed by Square Enix and Jupiter, a Japanese Studio. It was produced for the Game Boy Advanced after KH1, but was later produced as Kingdom Hearts: Re: CoM, for the Playstation 2. It basically establishes the solid link between KH and KH2, meaning if you haven't played CoM, you are going to have a lot of "wtf?" moments. Storyline: This game takes place in what is known as Castle Oblivion, one of the Headquarters for the Organization XIII, a group of Nobodies(empty vessels without hearts) who, as usual for KH villains, plan to use Sora, the Keyblade Master's Power to grant them Kingdom Hearts, or "The Heart of the Worlds" as it is also referred to. When Sora, Donald, and Goofy first enter Castle Oblivion, they attempt to engage in a battle with a cloaked stranger who would appear to be an enemy. However, they all find that their abilities have no effect, or are unable to be used. The stranger then explains that their abilities, their memories, have all been wiped from their heads, and gives Sora a deck of cards that hold some of his abilities and attacks. "World" cards are also given to him, which will take him to the worlds he had visited in the past. However, Sora isn't the only one who arrived at Castle Oblivion.... In the Basement Floors, Riku appears from the Dark Realm, and he must fight his personal demons in the Castle(figures who manipulated his Dark becoming, such as Ansem, Maleficent, etc) Neither Sora nor Riku realize that they are being manipulated by the Organization....right now, all they can think about is escaping and finding each other again.... Gameplay: ![]() Sora Battles Vexen of the Organization here Battles in CoM are different from KH and KH2. This system shows that you have to run into the HEartless to create the Battle. In said battles, you use the handmade Deck of 30-99 cards, each holding a Keyblade Attack, Magic Attack, or recovery spell. Occasionally, Donald and Goofy cards will fall on the field, and you must get them to use their abilities(same goes for guest characters). Cards can be paired up into sets of 3 and used all at once to form a combination, and certain sets create a "sleight," both of which also have combined card values. Card Values (0-9) are used to determine which attacks will happen and which trumps which. Running around, there isn't too much to gawk at. You use Map Cards to navigate through the worlds and to open doors. The cards you use determines what kind of Room you will go into(ex: They can manipulate what heartless is found, what treasures, etc.) Card Decks: Sora's can be fully customized and set to use combinations as you wish. Riku's, however, is locked and always changes depending on the world. Story(cutscenes/story parts) There are few actual cutscenes, however they are some of the best considering it was on the Game Boy Advance system. Above: First Cutscene and Title Screen Below: Basic Gameplay(first 8 minutes of the game) Graphics: ![]() Part of the story found in the video. There isn't too much to be amazed about. Mainly pixel on pixel, however the cutscenes greatly make up for it. Overall, between battles and running around, the graphics are most displayed while fighting, because that is when it really matters when the character is constantly moving, and new characters enter the field. Sound: Most all of the original Kingdom Hearts Music is incorporated into this game, such as the battle themes for worlds, as well as the general walking music. New music created for this included: The Castle Calm Music for Castle Oblivion Final Battle Music against ********(name censored for those who have not beaten it) and few more. In the Japanese Version, the original ending song, Hikari is used as the ending music for CoM: Replay Value: This game is occasionally worth playing over again, especially if there are parts that: A. Confuse you B. you wanna see again C. You thought were cool D. All of the Above Plus, with the Deck function, you never know how you will form your deck in a replay! Overall: An excellent game of its time, and it deserves a medal just for doing so much for such a little game. Positives (+) Card System created unique battle mode Storyline created the link and kept it solid between KH and KH2 All of the Characters fit their parts Sound was in good quality for being on the GBA Box Art set a decent story and gave users an idea of how they will fight Negatives (-) Sound was a little repetetive Graphics were a little basic, aside from cutscenes Card System, although unique, made mixed styles that sometimes would even confuse the person who made the deck! All in all, Kingdom Hearts: Chain of Memories gets an 8.5/10 ![]() Game Logo.
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